Drunk or Tipsy?

We love weird inputs. Such as magical spheres as haptic interaction. Like in this one: Robee might have had one drink too much tonight. Time to go to bed - but where is it? Help him navigate carefully to his tent by rotating the 360° glass ball, but take care, he's either drunk or tipsy.

Interactive sphere control

We love weird inputs. Such as magical spheres as haptic interaction. Like in this one:
Robee might have had one drink too much tonight. Time to go to bed - but where is it?
Help him navigate carefully to his tent by rotating the 360° glass ball, but take care, he's either drunk or tipsy.

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